Could game designers program FoE in the way where you see your total loss count? When your wage wars, your victorious troops would bring home fallen comrades, it makes total sense, right? The more you fight and win, the bigger your graveyard becomes. My suggestion would be to give the ability to players to improve their graveyards. What I'm trying to say is that for a non-diamond user it would take 3 more years of playing FoE to get to the legendary phase in new worlds. While players in the old worlds may already have the ancient one, players from the new worlds like mine (Langendorn) don't even have one. As you know it takes a year to improve your graveyard from the simple one to a more advanced one, like so: graveyard->old graveyard->ancient g.->legendary g. I want to point out one "flaw" with graveyard and make a suggestion.
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